Werewolf the Apocalypse
Get of Fenris
Tribal Totem: Fenris
Initial Willpower: 3
Background Restrictions: Get cannot purchase the Contacts Background. True friends are the only friends a Fenrir wants. They may purchase Mentor, but a Get’s patron will only advise, never protect. Those who cannot survive on their own deserve to die.
Beginning Gifts: Razor Claws, Resist Pain, Visage of Fenris
Quote: The stench of evil is strong here. I think we’re outnumbered at least four to one. A pity they will be at such a disadvantage. What? Do you think we should retreat? Never! This
is a time for great glory!
Black Furies: Their warriors are fierce, but they should have more respect for great heroes. Perhaps we shall have to teach them a lesson again.
Bone Gnawers: Crawling curs. I suppose every sept needs commoners. A pack should only call on them when all other options fail. Even then, their methods can bring a great hero even greater shame.
Children of Gaia: How I tire of their insufferable prattling! Perhaps they should hide back at the sept with the Bone Gnawers. I’ve seen a few of their Ahroun hold their own in a fight, but I’d prefer that they actually kill more of their foes….
Fianna: Ah! Their lust for battle! Their spirited drinking contests! Such fine epics! We find them amusing, yet they still hold a grudge against us. I imagine it’s because our ancestors beat the crap out of theirs.
Glass Walkers: I still don’t understand them. They are more men than wolves. Beware their strange ways.
Red Talons: We would do well to ally with the Talons. Their instincts are strong, and they are fierce as Fenris himself in battle. Yet they do not see who the real enemies are. It is far
too late to cull the herds of humans.
Shadow Lords: Dealing with them is always a gamble. You may get an advantage you did not see before, or lose everything to their trickery. Trust your gut instincts when talking to them. Their seemingly honeyed words are poisoned with lies.
Silent Striders: Run up ahead, Strider! Come back when you find something… so we can kill it for you!
Silver Fangs: If they live up to their heritage, they are good rulers. The rest — they look handsome at our moots, but I’d rather have strong warriors standing beside me. Don’t be
surprised if you find you must seize power from a weak Fang for the good of the sept.
Stargazers: They spend too much time in contemplation and not enough in battle; still, when they do decide to fight, they do so well.
Uktena: Their ancestors were weak enough to lose their lands, so they make dark deals and questionable pacts. Remember to watch them carefully for signs of Wyrm-taint.
Wendigo: The Wendigo’s ability to survive the harsh lands of the North proves their indomitable spirit. We shall stand at the vanguard, but they are worthy enough to come running close behind us.